海角大神

Forget football. College students are scoring big with esports.

|
Ira Porter/海角大神
Sean Ey, a junior, practices for league play using a simulation game at Arcadia University in Glenside, Pennsylvania, Aug. 21. Esports, which has been on campuses for about a decade, is thriving along with the billion-dollar industry it helps feed.

Sean Ey鈥檚 left hand clicks a computer keyboard with the adroitness of a court reporter taking notes. His right hand cups a mouse that his fingers tap with equal deftness.聽

He is playing a video game as a soldier hunting artificial intelligence-generated enemies inside an empty airplane. They trade fire with heavy machine guns until his avatar is felled. His PC screen taunts him with the words, 鈥淢ission Lost.鈥澛

Mr. Ey isn鈥檛 home playing among friends. He is at college, flanked by coaches who steer thousands of dollars toward his education each year to play video games for them. Mr. Ey, a junior computer science major at just outside Philadelphia, is part of the rapidly growing collegiate esports world.聽

Why We Wrote This

A story focused on

Esports is offering U.S. campuses a way to attract more students 鈥 and to keep them by building a sense of belonging.

鈥淚鈥檝e played video games since I was 4, so it鈥檚 been a massive part of my life,鈥 he says. 鈥淚鈥檝e met so many people, and to be able to do it in this style and play at such a competitive level, it鈥檚 great.鈥澛犅

During the pandemic, college sports lost , resulting in schools having to shutter programs. But that was not the case for esports, which has been on campuses for about a decade and is thriving along with the billion-dollar industry it helps feed. For students, esports offers a way to earn scholarships 鈥撀爐o the tune of $16 million in 2022 鈥撀燼nd build community via club and varsity competition. For the hundreds of schools that participate, it is a pipeline for filling classes.聽聽

鈥淭he benefit of having an esports program at a university is obviously it鈥檚 going to drive enrollment,鈥 says Nick Alverson, director of esports at Arcadia.聽聽

Michael Brooks, executive director of the , which governs esports 鈥 rather than the NCAA 鈥 says boosts in enrollment can be the gift that keeps giving for both students and universities.

Transferable skills that students gain from esports, he says, include familiarization with digital platforms, learning how to broadcast, and how to do graphic overlays, stream online, and manage online communities.

鈥淭hese are the exact same skill sets that are incredibly in demand by companies right now,鈥 he says, 鈥渨ith so few schools offering specific curriculum to develop those.鈥

The National Association of Collegiate Esports started in 2016 with varsity programs in six schools. Today, there are 217 campuses with varsity standing. In addition, the association oversees the Starleague in the United States and Canada, which is made up of more than 775 colleges,聽a majority of which don鈥檛 yet have varsity teams. It also tracks the overall amount of scholarships awarded for esports.

Ira Porter/海角大神
Esports director Nick Alverson surveys the school鈥檚 arena with one of his players at Arcadia University in Glenside, Pennsylvania.

Championships are held for varsity and club teams at the end of every semester for 17 esports, including games such as Super Smash Brothers, Rocket League, Call of Duty, and Rainbow Six Siege. Games can include card games, war games, shooting games, racing, and one-on-one combat.聽

鈥淎 sense of belonging鈥

In Pennsylvania, the Arcadia University program has more than 50 players, with scholarships ranging from $500 to $10,000 per semester.

鈥淔rom esports I get a sense of belonging with the community from everyone here,鈥 says senior Corey Klevan, a computer science major.

His parents were skeptical about his recruitment out of high school to play Hearthstone, a multiplayer, strategy-based card game in which players can cast spells, fight in duels, and summon special characters to fight for them.聽聽

鈥淚 didn鈥檛 like reading and would refuse to read. And [my parents] would yell at me to get off the games. And then like, lo and behold, I鈥檓 getting a scholarship to play video games,鈥 says Mr. Klevan with a laugh.聽

The past three years playing esports have helped him collect good friends and rack up memories. Mr. Klevan, who is聽the captain of the campus self-defense club, says esports helped him deal with confidence issues and socializing. He doesn鈥檛 see a professional career in esports in his future. His mother has gone from indifferent to on board with his playing video games in college. As for his father鈥檚 demand for good grades 鈥 well, he has a 3.77 GPA.聽

Ira Porter/海角大神
Corey Klevan, a senior at Arcadia University, says esports offers him a sense of belonging. He was recruited to play for the school鈥檚 program out of high school.

Traditionally, schools used to market their attractiveness with big-name sports programs, says Mr. Brooks of the esports association. But a burgeoning gaming population was being ignored. The internet was a game changer for multiplayer competition 鈥 no longer did people have to share the same physical space to play together.

鈥淔inally the recognition came 鈥撀燼nd I think it was late, actually 鈥撀爐hat if that鈥檚 what our customers are identifying with, if that鈥檚 where their passion is, if that鈥檚 where they鈥檙e investing their time and energy, then we should provide value that matches with that interest,鈥澛 Mr. Brooks says.

Sponsorships and advertising revenue have ended up funding esports programs at many colleges, including some schools partnering with game publishers for to esports arenas. The University of Massachusetts Dartmouth, for example, debuts a聽聽this semester.

Gaming in style聽

In Boise, Idaho, 25 members of the esports team compete inside the 7,000-square-foot . In the three-story building 鈥撀 across from a hotel, a Trader Joe鈥檚 market, and various takeout and sit-down restaurants 鈥 battles are fought in Overwatch and Valorant, two first-person shooter games; and Rocket League, a vehicular soccer game. The main theater is decked out with leather seats for spectators, and the building offers a聽Battleground area for intramural use and for the general public.

The broadcast control room, with its assortment of screens, looks like the command center for a NASA shuttle launch. It is complemented by the Studio, a designated space with furniture and a large projector screen where players can be interviewed.聽

Chris 鈥淒oc鈥 Haskell co-founded the program in 2017. He was an educational technology professor and games researcher. Today Boise鈥檚 esports program makes top 10 lists, such as from esports promoter nerdstreet.com, and from BestColleges.com.聽聽

鈥淚 was doing some research for a keynote I was going to give on other ways to use games,鈥 Dr. Haskell says. He realized that esports had the potential to really take off. 鈥淚 discovered it was going to get massive, like, oh my gosh, this is going to be huge. And we should do something about it.鈥澛

Boise State University鈥檚 esports program started on a shoestring budget, which has grown to $500,000 annually. It now offers $150,000 in scholarships each academic year, ranging from as little as $500 to $1,000 per semester to full rides, Dr. Haskell says. Advertisers and local businesses have flocked to its broadcast operation, which reaches more than a million eyes per month and broadcasts 30 to 40 hours of live content weekly.聽

Students benefit in a plethora of ways, Dr. Haskell says.聽

鈥淲e are a platform for other departments to inject their curriculum into, so communications, athletic training, athletic leadership education, computer science, cybersecurity, all have elements that they can bring in and use,鈥 he says.聽

Varsity members on BSU鈥檚 esports team must keep a 3.0 GPA to play. That is a selling point to parents. The program鈥檚 first two years saw challenges from parents skeptical about the program鈥檚 usefulness. Now, watching their kids get scholarships, and name, image, and likeness deals, is all the empirical evidence needed to make them do an about-face.

鈥淧arents have figured it out fast,鈥 Dr. Haskell says. 鈥淭wo years has been the distance between when they didn鈥檛 really trust it to now they come in as their child鈥檚 No. 1 advocate.鈥

You've read  of  free articles. Subscribe to continue.
Real news can be honest, hopeful, credible, constructive.
海角大神 was founded in 1908 to lift the standard of journalism and uplift humanity. We aim to 鈥渟peak the truth in love.鈥 Our goal is not to tell you what to think, but to give you the essential knowledge and understanding to come to your own intelligent conclusions. Join us in this mission by subscribing.
QR Code to Forget football. College students are scoring big with esports.
Read this article in
/USA/Education/2023/0921/Forget-football.-College-students-are-scoring-big-with-esports
QR Code to Subscription page
Start your subscription today
/subscribe